Hyperversum is pure adrenaline: It is not only a historical story and a fantasy story, but it is a captivating fantahistorical saga. The great success arises from a plot which is full of sensational events (adventure, love, politics and history are perfectly interwoven) and a videogame-like rhythm and speed.
The author Cecilia Randazzo, who grew up eating “sandwiches and Japanese comic books”, completed her studies by graduating in Foreign Languages and Literature and then went on to obtain a master in Information Communication and Technologies. Today she works as a graphic and web designer and, occasionally, as an illustrator. She was awarded the Insula Romana National Literary Prize.
Daniel is a 22 year old with a burning passion for Hyperversum, an on-line video game, which carries his imagination back into history. During his stints submerged in virtual reality, he has learned how to be the perfect Medieval man, and how to use his wits to win all levels of the game. Ian is a PhD graduate in Medieval History. He became a member of Daniel’s family when his parents died and has been with them ever since. On one holiday break from his study vacation in France, Ian goes to visit his foster family for dinner and , naturally, for a game of his favourite videogame with his friend Daniel. They are not on their own in front of the screen: there is also young Martin, Jodie – Daniel’s girlfriend – and Carl and Donna. While enacting their virtual adventure in The Middle Ages, a storm takes the kids by surprise: Dan, Jodie, Ian and Martin find themselves in Flanders, in the middle of a war between France and England.
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